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Game Suggestion Blood Castle Reward/Exp

Sney

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Currently, I don't see anyone going active in Blood Castle due to following reasons:
1. Bad Drop
2. Interrupt char from continuous leveling in spots
3. You have to make effort in creating Invisibility Cloak (Entry Ticket)
4. Spend 100WC or 200 GP to buy Blood Castle ticket (not worth it or can get even from the reward you can get 100GP and also not sure if you get this if you are not in party returning the arcangel weapon)

Can we make it more rewarding so that active players have advantage than those that are AFKs.
My suggestions are below (not all but maybe some may be implemented):

1. Higher mob experience inside Blood Castle
2. Make the jewel drop from returning arcangel weapon to at least a bundle or high chance of talisman etc. Not just a piece of soul, bless, life, creation which we can get from outside mobs
3. Increase the WC or GP reward to at least match the entry fee

Disclaimer: This is just my in-game suggestion without knowing how the rankings and rewards works from the website XD

Of course these are just suggestions, it's still up to the admin. Other players, let them know your thoughts :)
 
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Nikki

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1: We can check about the drops in BC.
2: If some 1 wanna do BC he will stop with his training not really interrupting, (as you chose for going.)
3: Mu helper and set up to pick up the items to create BC tickets
4: Mobs drop the items you need to make the Invisibility Cloak and chaos also drops from the mobs, so no need to use Wcoins or gpoints to get your ticket.

part 2
1: this going to be checked as change the exp in BC will also affect some mobs outside BC.
2: its still a hard server if we go for bundle it will end up in a easy server.
3: no need to match wc or gp as you do not need WC or GP to enter BC.
 

Sney

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1. Sure :)
2. It's not worth it from a player perspective - unless it is designed to keep chars in spots. You may also check the logs and see the numbers how many are going in.
3. Sure but going in is not worth stopping the char in spots even if you can pick up and create tickets - it also points out to #2
4. Agreed.

part 2.
1. Understood
2. Understood
3. Understood

I'm raising this to encourage players to be active, wake up some time, take a break and do something else rather than sleep on their char and get back to it when it's level 400.
and I think BC DS and CC are stale or maybe im wrong. just my two cents.
 

Nikki

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1. Sure :)
2. It's not worth it from a player perspective - unless it is designed to keep chars in spots. You may also check the logs and see the numbers how many are going in.
3. Sure but going in is not worth stopping the char in spots even if you can pick up and create tickets - it also points out to #2
4. Agreed.

part 2.
1. Understood
2. Understood
3. Understood

I'm raising this to encourage players to be active, wake up some time, take a break and do something else rather than sleep on their char and get back to it when it's level 400.
and I think BC DS and CC are stale or maybe im wrong. just my two cents.
We’d love to hear your thoughts on potential rewards, aside from jewels.
Please invite more players to join this discussion so we can gather a comprehensive overview of everyone's ideas.

One reward idea I have is to offer players a bonus in BC when they win the event.
A Ticket for DS, equal to the value of the BC ticket, and vice versa.
However, we really want to know what other rewards you all would like to see!

Please keep in mind that we’re not considering wcoins, gpoints, or jewels, so let's explore some different options!
 

BlazeLord

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Very nice suggestion, hope to find a good reward for all those in game events that are not being played because there are not enough incentives to join them
 

Achilles

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Currently, I don't see anyone going active in Blood Castle due to following reasons:
1. Bad Drop
2. Interrupt char from continuous leveling in spots
3. You have to make effort in creating Invisibility Cloak (Entry Ticket)
4. Spend 100WC or 200 GP to buy Blood Castle ticket (not worth it or can get even from the reward you can get 100GP and also not sure if you get this if you are not in party returning the arcangel weapon)

Can we make it more rewarding so that active players have advantage than those that are AFKs.
My suggestions are below (not all but maybe some may be implemented):

1. Higher mob experience inside Blood Castle
2. Make the jewel drop from returning arcangel weapon to at least a bundle or high chance of talisman etc. Not just a piece of soul, bless, life, creation which we can get from outside mobs
3. Increase the WC or GP reward to at least match the entry fee

Disclaimer: This is just my in-game suggestion without knowing how the rankings and rewards works from the website XD

Of course these are just suggestions, it's still up to the admin. Other players, let them know your thoughts :)
Hi. Tickets from xshop are = 10 entries. So its still pretty worth it to buy if you dont wanna spend time crafting your own.
Mob exp from BC/DS are decent given the fact that this is a hard server. From my experience, you can actually get to 300lvl inside BC faster than those who are in arena. :D You wont get much mobs from normal levelling spots. (If you are in mastery level, you can go BC 8 regardless of your lvl) Then proceed to kubera mine or other map to lvl up to 400.

We've been discussing the custom jewel rewards for quite some time already. Master Reset gives many custom jewels already so, I'm not sure if we're adding more from other in game events. Boss invasions also has random custom jewel drops. BOK +3 above from Golden Invasion as well.
 

Sney

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Can't think of anything either for a replacement, change, or addition to the current BC, DS rewards. You have justified it well though, let's just hope people will change and be interested without changing anything from it. :)
 
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