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Game Update PvP Class Balance Update

RESiSTANT

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PvP Class Balance Update
January 28, 2026



Greetings Community,

We have deployed a new PvP balance patch today to address survivability and damage output discrepancies in the PvP and Castle Siege.

🧪 Testing & Methodology
A massive thanks to -GoLDHUN- for the dedicated time spent assisting with this re-balance.

To ensure accuracy, we spent hours testing these matchups—specifically focusing on the Blade Master and Magic Gladiator dynamics alongside the other classes. All tests were conducted using optimal, latest-tier gear with properly configured Master Skill Trees, Level 400, 100 Resets, 5 Grand Resets & Completed Achievements to simulate high-level competitive PvP scenarios.

Below are the specific damage adjustments applied in this maintenance:

⚔️ Class Changes

Blade Master (BK)
  • vs. Magic Gladiator: -8% Damage (Nerf)
  • vs. Dimension Master: +14% Damage (Buff)

Duel Master (MG)
  • vs. Blade Master: +7% Damage (Buff)
  • vs. Fist Master: -15% Damage (Nerf)

Dimension Master (SUM)
  • vs. Blade Master: -25% Damage (Nerf)
  • vs. Fist Master: -25% Damage (Nerf)

Fist Master (RF)
  • vs. Duel Master: +35% Damage (Buff)
  • vs. Dimension Master: +14% Damage (Buff)



We will continue to monitor the PvP logs. Let us know your feedback in this thread!​
 
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