RESiSTANT
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PvP Class Balance Update
January 28, 2026
January 28, 2026
Greetings Community,
We have deployed a new PvP balance patch today to address survivability and damage output discrepancies in the PvP and Castle Siege.
🧪 Testing & Methodology
A massive thanks to -GoLDHUN- for the dedicated time spent assisting with this re-balance.
To ensure accuracy, we spent hours testing these matchups—specifically focusing on the Blade Master and Magic Gladiator dynamics alongside the other classes. All tests were conducted using optimal, latest-tier gear with properly configured Master Skill Trees, Level 400, 100 Resets, 5 Grand Resets & Completed Achievements to simulate high-level competitive PvP scenarios.
Below are the specific damage adjustments applied in this maintenance:
⚔️ Class Changes
Blade Master (BK)
- vs. Magic Gladiator: -8% Damage (Nerf)
- vs. Dimension Master: +14% Damage (Buff)
Duel Master (MG)
- vs. Blade Master: +7% Damage (Buff)
- vs. Fist Master: -15% Damage (Nerf)
Dimension Master (SUM)
- vs. Blade Master: -25% Damage (Nerf)
- vs. Fist Master: -25% Damage (Nerf)
Fist Master (RF)
- vs. Duel Master: +35% Damage (Buff)
- vs. Dimension Master: +14% Damage (Buff)
We will continue to monitor the PvP logs. Let us know your feedback in this thread!
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