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PvP Class Balance Update
October 14, 2026
October 14, 2026
Dear Insaninans,
Regarding your feedbacks we have deployed a new PvP balance patch to address survivability and damage output discrepancies in PvP.
🧪 Testing & Methodology
To ensure accuracy, we spent hours testing these matchups—specifically focusing on the Blade Master and Dimension Master dynamics alongside the other classes.
All tests were conducted using optimal, latest-tier gear with properly configured Master Skill Trees, Level 400, 100 Resets, 5 Grand Resets & Completed Achievements to simulate high-level competitive PvP scenarios.
Below are the specific damage adjustments applied in this maintenance:
⚔️ Class Changes
Blade Master (BK)
- vs. High Elf: +25% Damage (Buff)
- vs. Dimension Master: +14% Damage (Buff)
- vs. Lord Empreror: -15% damage (Nerf)
- vs. Blade Master: -40% Damage (Nerf)
- vs. Lord Emperor: -25% Damage (Nerf)
High Elf:
- High Elf overall dmg has been increased (Buff)
- Distance combo problem has been fixed (Adjusted)
- vs. Grand Master: -10% damage (Nerf)
- vs. Blade Master: +30% damage (Buff)
- vs. Dimension Master: +20% damage (Buff)
- Distance combo problem has been fixed (Adjusted)
- vs. Lord Emperor: +15% damage (Buff)
- vs. Dimension Master +15% damage (Buff)
We will continue to monitor the PvP logs. Let us know your feedback in this thread!
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