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Game Suggestion PK on spots and ingame events.

BlazeLord

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BlazeLord
Hello everyone.

With the increase of new players and people leveling every day, it's getting harder to find a good empty spot to level, some times we are able to just merge parties and that's great! but some other times the parties are full, players are AFK for a long time or they just leave a full stats character on the spot untill next reset to take it back after or simply dont wan't extrangers in the PT.

It seems like in this type of situations the PK must be available, it's just not right to slow down the leveling process of other players just because we are not allowed to take action playing and fighting for it (Like it should be in a pvp server), the spots are for everyone at any time needed.

My suggestion will be to allow killing for leveling spots, there is not much action on the server right now, not even in Castle Siege or ingame events and I think it's time for some changes, of course some people will start to farm kills to show off but at the end of the day that kill count is just a meaningless "show off" stat and the things we are losing to protect that are much more important, people are just sleeping on the characters almost every day, leaving it afk for hours on the same spot because there are no incentives that make you say "ok I'll stop leveling to play this ingame event and get the reward (Not all events are like this of course.)" with the excuse that is a hard server. It is a hard server YES but don't make it boring with those restrictions and lack of actual meaningful rewards!

The idea is to create different ways for leveling. for example: better spots on PVP only different maps from level 1 to 400 and another "Leveling Path" with normal spots in non-PVP maps or with the option to activate /Offpvp so if you want to sleep on you character you can just do it. but if you are actually playing get the reward for a faster reset at the cost of in game activity like pvp or joining ingame events (Blood castle, devil square, chaos castle, etc).

As I see it now the paths that I personally use for leveling from 1 to 400 are these:

1. When I'm busy working i go: Lorencia, Devias, LT7, Ferea. Because i can use /offpvp and i don't need to deal with much other players.
2. When I want to level faster i go: Lorencia, Devias, Arena, Karutan, Nixie, KuberaMine.

Just to make a fast idea of what could be different is first to remove ban for killing (also make respawn points INSIDE safe zones to avoid killing by mistake) and to make the better spots with mobs that give just a significant higher exp on the maps that require a higher level to go for example: if I'm busy to play I'll just go devias 2 because it's a non- pvp map or because i can use /offpvp. But if I want to make the resets faster and I'm willing to deal with other players because I'm actually playing I'll go Devias 4 instead with stronger and more exp rewarding mobs than Devias 2, and so on on higher level maps! also i think that by doing it this way we will make players to use all those different maps that no one uses because there's not even a vault/good spots in them.

This is just my humble sugestion that I think will be beneficial for active players and also for players that don't have enough time to play for long periods of time or people that just level and change maps during work, etc..

I wouldn't mind the "kill count" if I know it's affecting the game directly, maybe together as a comunity we can find a way to prevent this kill farming to happen, also to find a good reward for in-game events, The reality is that no one is playing them constantly because there is NO POINT to join them... And speaking as an active player from South America trust me when I say that because my time zone it's very hard to find active players to play, you can see me everyday asking for pvp in post messages because i just get bored of leveling alone almost all the time and why would I join an ingame event? not even for an increase in exp for a faster reset, or maybe for 1 BLESS by completing the Crywolf event all by myself? come on now...

Thanks for taking the time reading and I hope we can find a work around this, I'm just posting a little point of view of the things I think could make the game play a bit more fun everyday.
 
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