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Game Suggestion Crywolf and Pandora

Delvill

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I suggest that the Crywolf map be non-PK
Players come and kill the Elf who is holding the Wolf Altar, or when you defeat Balgass, they kill you and steal your items.


Another suggestion concerns the Pandora event.
To join the event, the minimum player level must be higher. Killing a player who has only 1 level is impossible.
 
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RESiSTANT

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Crywolf is now a Non-PvP zone.

Regarding the Pandora Event, there is currently no way to set a level requirement. I will work on this and resolve the issue. In future the Pandora Event will be moved to different map that requires enough Level for the event to work properly without abuses from LVL1 players.


Thank you for your understanding.
 

Delvill

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It would be great if an arena appeared on the Dungeon 3 map, like the one we have in Season 3.
Pandora could be moved there, and the GM team could organize PK events there.
 

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It would be great if an arena appeared on the Dungeon 3 map, like the one we have in Season 3.
Pandora could be moved there, and the GM team could organize PK events there.
What about this devias pvp arena?

Screen(03_14-20-49)-0000.webp
 
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Delvill

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If there's no other event going on there, this arena will be great.

By the way, the Crywolf map is still PvP. I checked last night.
 

Pythagoras

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on top of this, could we also request to add more crywolf spots and have them and the current ones distanced? The chars on the current spots tend to change lanes and ks one another. Thanks!
 

Life

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Im gonna be honest, I cannot fully agree with the idea to make crywolf non-pvp.
My reasons:
1. Crywolf is a good farming spot. If we make it non-pvp it will be taken over by the stronger players, and because of the /offattack command, other players will be excluded from farming.
2. I may accept to make the event itself non-pvp if possible, but if not, then this event is a team game after all. It is not desinged for go there with 2 chars (by the same player) and win. And if you are in a team you can secure the boss or the rewards. In this analog we should make kalima and swamp of peace non-pvp as well since the bosses there also drop high value items.
 

Delvill

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If anyone didn't know, Crywolf has been Non-PK for a few days now, and it's better that way.

If you're worried about stronger players taking over the spots, add more spots to farm, not just 4, but many, many more (15-20).
This way, no one will bother anyone else because they'll find their own spot to farm.
Right now, everyone farms in Crywolf because they want the useless Fenrir, which can't be bought in the store and must be crafted.

The boss in Crywolf can be killed by a single character, as I've already done that.
The only teamwork is that if you don't have your own elf on a separate account, you can't start the event yourself, so you have to count on the help of another player.

The difference between Balgass and other bosses is that Balgass is on a separate server.
If you're looking for adrenaline, go to server 1 and fight the bosses, hoping another player doesn't kill you.
But if you go to server 2, you're safe. Following this logic, it's better if the map is non-PK, because even a weaker player has a chance to kill the boss and collect their rewards.
 

Life

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With due respect, I've never said that it cannot be done alone, I said originally it was intended to be a team event.

"The difference between Balgass and other bosses is that Balgass is on a separate server." This has nothing to do with the question.

"If you're looking for adrenaline, go to server 1 and fight the bosses, hoping another player doesn't kill you. But if you go to server 2, you're safe. Following this logic, it's better if the map is non-PK, because even a weaker player has a chance to kill the boss and collect their rewards." Following logic part is not clear to me, regarding the two statements not linked in anyway. But let me reverse that. If you are not seeking for adrenaline play on server 2. Server 1 has more risk therefore should be higher rewards like this event.

I am not a supporter of the idea to make every big event non-pvp. Because if we make s20 non-pvp then alongside balgass, the castle deep event will be non-pvp as well. So basically we killed the pvp on any bigger events.
 
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